A downloadable game for Windows, macOS, and Linux

Spirimon is a spirit collecting/battling RPG inspired by the likes of Pokémon and similar JRPGs.  With the help of the spirits you've captured and trained, utilize your childly plot armor to avenge your father's death, while inexplicably defeating hordes of evil necromancers through the power of plot convenience. 

  • Encounter a handful of wild spirits, each with their own moves, type, and stylish look.
    • Capture, train, and level up!


  • Switch to and from the spirit world with the click of a button. Enjoy the afterlife!
    • Uncover new spirits and special items previously unseen in the normal world.


  • Battle both evil necromancers and friendly mediums on your quest to eradicate the necromancer covens.
    • Featuring an item-based twist on the classic Pokémon battle system.


  • Engage in fun, slightly sarcastic, dialogue with the many NPC's you come across on your journey.
    • Perform small spirit quests in exchange for items and cash!

Attribution: Home | Spirimonattribution (arataryan.wixsite.com)

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorRyan Arata
GenreRole Playing, Adventure
TagsGhosts, JRPG, Monsters, pokemon, pokemon-like, pokemonlike, spirits, Turn-based

Download

Download
SpirimonWindowsBuild.zip 83 MB
Download
SpirimonMacBuild.app.zip 94 MB
Download
SpirimonLinuxBuild.zip 84 MB

Install instructions

Extract zip file. Executable is titled "Spirimon".

Comments

Log in with itch.io to leave a comment.

(1 edit)

I’m about to play this first time! Looks super awesome from the Trailer Video you have on YouTube!

I’ll deffo be sure to give this a complete playthrough along with a review/rating!🎶

Oh and I did have 1 quick question about this game… my game dev curiosity got activated when I saw the trailer video lolz!😅

Here’s the question: What game engine did you use to make this game?

The reason I ask is… while the tilemap style feels like parallax mapping using RPG Maker MV or MZ, the UI designs deffo aren’t “RPG Maker esque”.

If I know what game engine it was made in or that you prefer to use, I might be able to give suggestions for some of the more “niche” types of features that could make the gaming experience for any of your future game projects. Features like gamepad vibration or the Discord SDK integrations.

Well anywho… I’ll have more of an idea what kinda suggestions (if any) would be fun “extras” once I play this game!😁 Just fired up the game now btw and I’ll be playing all day today. Looking forward to playing!

hello! This is the Unity engine. The game is a few years old at this point, but I’ll take any feedback you have!